; - COLOURS ROUTINE -
; For tasm
;
cseg segment
assume cs: cseg, ds: cseg
org 100H
begin:
mov es, cs: [video]
mov ax, 3
int 10h
mov cs: [col], 0fh
mov di, 18
lea si, colr2
call mess
mov cx, 16
mov di, 160
xor al, al
rec1:
push cx
push di
lea si, colour
call mess
call hex2
mov bh, al
push cx
mov cx, 16
col2:
mov es: [di], byte ptr "#"
mov es: [di +1], bh
inc bh
add di, 2
loop col2
pop cx
pop di
add di, 160
add al, 10h
add cs: [col], 10h
pop cx
loop rec1
mov ah, 2
mov bh, 0
mov dh, 17
mov dl, 0
int 10h
mov ah, 4ch
int 21h
col db 0
colour db "Colour", 0
colr2 db "0123456789ABCDEF", 0
colnum db 0
video dw 0b800h
hex2 proc near
push ax
and al, 011110000b
shr al, 4
call hex1
pop ax
push ax
and al, 01111b
call hex1
pop ax
ret
hex2 endp
hex1 proc near
mov ah, cs: [col]
cmp al, 10
jb hnum1
add al,''A''-10
jmp hnum2
hnum1:
add al,''0''
hnum2:
mov es: [di], ax
add di, 2
ret
hex1 endp
mess proc
push ax
mov ah, cs: [col]
conmess:
mov al, cs: [si]
or al, al
jz endmess
mov es: [di], ax
inc si
add di, 2
jmp conmess
endmess:
pop ax
ret
mess endp
cseg ends
end begin
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